diff --git a/renderdoc/driver/d3d11/d3d11_device.cpp b/renderdoc/driver/d3d11/d3d11_device.cpp index be4f3a390..1f6a40c38 100644 --- a/renderdoc/driver/d3d11/d3d11_device.cpp +++ b/renderdoc/driver/d3d11/d3d11_device.cpp @@ -406,6 +406,11 @@ WrappedID3D11Device::WrappedID3D11Device(ID3D11Device* realDevice, D3D11InitPara if(GetModuleHandleA("atidxx64.dll")) LoadLibraryA("atidxx64.dll"); + // NVIDIA workaround - same as above! + + if(GetModuleHandleA("nvwgf2umx.dll")) + LoadLibraryA("nvwgf2umx.dll"); + ////////////////////////////////////////////////////////////////////////// // Compile time asserts