diff --git a/renderdoc/driver/d3d12/d3d12_hooks.cpp b/renderdoc/driver/d3d12/d3d12_hooks.cpp index 285ae9284..438609fc8 100644 --- a/renderdoc/driver/d3d12/d3d12_hooks.cpp +++ b/renderdoc/driver/d3d12/d3d12_hooks.cpp @@ -190,7 +190,8 @@ private: } const bool EnableDebugLayer = -#if 1 // toggle on/off if you want debug layer during replay +// toggle on/off if you want debug layer during replay +#if ENABLED(RDOC_DEVEL) RenderDoc::Inst().IsReplayApp() || #endif (m_EnabledHooks && !reading && RenderDoc::Inst().GetCaptureOptions().APIValidation);