From 8a3d85ebed6eb3f36b77e338c9dcd38dfcd6ec4a Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 1 Oct 2018 15:12:24 +0100 Subject: [PATCH] Use Query resource type for resources in glCreateQueries --- renderdoc/driver/gl/wrappers/gl_query_funcs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/wrappers/gl_query_funcs.cpp b/renderdoc/driver/gl/wrappers/gl_query_funcs.cpp index a631fd0dd..27c72c327 100644 --- a/renderdoc/driver/gl/wrappers/gl_query_funcs.cpp +++ b/renderdoc/driver/gl/wrappers/gl_query_funcs.cpp @@ -263,7 +263,7 @@ bool WrappedOpenGL::Serialise_glCreateQueries(SerialiserType &ser, GLenum target { SERIALISE_ELEMENT(target); SERIALISE_ELEMENT(n); - SERIALISE_ELEMENT_LOCAL(query, GetResourceManager()->GetID(SamplerRes(GetCtx(), *ids))) + SERIALISE_ELEMENT_LOCAL(query, GetResourceManager()->GetID(QueryRes(GetCtx(), *ids))) .TypedAs("GLResource"); SERIALISE_CHECK_READ_ERRORS();