Add vulkan pipeline state viewer based on D3D11 viewer

This commit is contained in:
baldurk
2016-02-07 18:41:35 +01:00
parent 7aaaa99d84
commit 8eddd387d7
7 changed files with 6553 additions and 49 deletions
+9
View File
@@ -289,6 +289,12 @@
<Compile Include="Windows\Dialogs\LiveCapture.Designer.cs">
<DependentUpon>LiveCapture.cs</DependentUpon>
</Compile>
<Compile Include="Windows\PipelineState\VulkanPipelineStateViewer.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Windows\PipelineState\VulkanPipelineStateViewer.Designer.cs">
<DependentUpon>VulkanPipelineStateViewer.cs</DependentUpon>
</Compile>
<Compile Include="Windows\PipelineState\GLPipelineStateViewer.cs">
<SubType>UserControl</SubType>
</Compile>
@@ -409,6 +415,9 @@
<EmbeddedResource Include="Windows\Dialogs\LiveCapture.resx">
<DependentUpon>LiveCapture.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\PipelineState\VulkanPipelineStateViewer.resx">
<DependentUpon>VulkanPipelineStateViewer.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\PipelineState\GLPipelineStateViewer.resx">
<DependentUpon>GLPipelineStateViewer.cs</DependentUpon>
</EmbeddedResource>