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Add vulkan pipeline state viewer based on D3D11 viewer
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@@ -289,6 +289,12 @@
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<Compile Include="Windows\Dialogs\LiveCapture.Designer.cs">
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<DependentUpon>LiveCapture.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\PipelineState\VulkanPipelineStateViewer.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Windows\PipelineState\VulkanPipelineStateViewer.Designer.cs">
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<DependentUpon>VulkanPipelineStateViewer.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\PipelineState\GLPipelineStateViewer.cs">
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<SubType>UserControl</SubType>
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</Compile>
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@@ -409,6 +415,9 @@
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<EmbeddedResource Include="Windows\Dialogs\LiveCapture.resx">
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<DependentUpon>LiveCapture.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\PipelineState\VulkanPipelineStateViewer.resx">
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<DependentUpon>VulkanPipelineStateViewer.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\PipelineState\GLPipelineStateViewer.resx">
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<DependentUpon>GLPipelineStateViewer.cs</DependentUpon>
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</EmbeddedResource>
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