Handle hlsl/glsl matrix dimension order properly in buffer formatter

This commit is contained in:
baldurk
2020-06-05 14:19:39 +01:00
parent fe8a35b2f0
commit 8ff6251d98
2 changed files with 2 additions and 2 deletions
@@ -522,7 +522,7 @@ void Reflector::PostParse()
}
else if(type.type == DataType::MatrixType)
{
type.name += StringFormat::Fmt("%ux%u", type.matrix().count, type.vector().count);
type.name += StringFormat::Fmt("%ux%u", type.vector().count, type.matrix().count);
}
}
else if(type.type == DataType::ImageType)