From 90e96e2fd686233130500a07102574c3df6238e5 Mon Sep 17 00:00:00 2001 From: baldurk Date: Sun, 24 Apr 2016 13:37:36 +0200 Subject: [PATCH] Slight increase in tolerance on overdraw ramp decoding --- renderdoc/replay/replay_output.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/renderdoc/replay/replay_output.cpp b/renderdoc/replay/replay_output.cpp index 15a4a611a..a97037b2f 100644 --- a/renderdoc/replay/replay_output.cpp +++ b/renderdoc/replay/replay_output.cpp @@ -261,9 +261,9 @@ bool ReplayOutput::PickPixel(ResourceId tex, bool customShader, uint32_t x, uint { for(size_t c=0; c < ARRAY_COUNT(overdrawRamp); c++) { - if(fabs(ret->value_f[0] - overdrawRamp[c].x) < 0.00004f && - fabs(ret->value_f[1] - overdrawRamp[c].y) < 0.00004f && - fabs(ret->value_f[2] - overdrawRamp[c].z) < 0.00004f) + if(fabs(ret->value_f[0] - overdrawRamp[c].x) < 0.00005f && + fabs(ret->value_f[1] - overdrawRamp[c].y) < 0.00005f && + fabs(ret->value_f[2] - overdrawRamp[c].z) < 0.00005f) { ret->value_i[0] = (int32_t)c; ret->value_i[1] = 0;