Add a way for UI to pass arbitrary settings strings into the core module

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baldurk committed 2016-05-10 22:35:48 +02:00
1 parent d65bacc118
commit 91afc2b391
5 files changed
+81 -1

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@@ -242,6 +242,18 @@ const char* RENDERDOC_CC RENDERDOC_GetVersionString()
return RENDERDOC_VERSION_STRING;
}
extern "C" RENDERDOC_API
const char* RENDERDOC_CC RENDERDOC_GetConfigSetting(const char *name)
{
return RenderDoc::Inst().GetConfigSetting(name).c_str();
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SetConfigSetting(const char *name, const char *value)
{
RenderDoc::Inst().SetConfigSetting(name, value);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_LogText(const char *text)
{