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Move SPIR-V utility/parsing/editing code into rdcspv namespace
* Everything except the reflection code which will be replaced
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@@ -699,8 +699,8 @@ WrappedOpenGL::WrappedOpenGL(GLPlatform &platform)
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ResourceIDGen::SetReplayResourceIDs();
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}
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InitSPIRVCompiler();
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RenderDoc::Inst().RegisterShutdownFunction(&ShutdownSPIRVCompiler);
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rdcspv::Init();
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RenderDoc::Inst().RegisterShutdownFunction(&rdcspv::Shutdown);
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m_CurrentDefaultFBO = 0;
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