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Support multiple custom shaders directories for Texture Viewer
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@@ -302,7 +302,7 @@ DECLARE_REFLECTION_STRUCT(BugReport);
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\
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CONFIG_SETTING_VAL(public, bool, bool, TextureViewer_PerTexYFlip, false) \
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\
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CONFIG_SETTING_VAL(public, QString, rdcstr, TextureViewer_CustomShadersDirectory, "") \
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CONFIG_SETTING(public, QVariantList, rdcarray<rdcstr>, TextureViewer_ShaderDirs) \
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CONFIG_SETTING_VAL(public, bool, bool, AlwaysReplayLocally, false) \
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@@ -525,12 +525,9 @@ For more information about some of these settings that are user-facing see
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Defaults to ``False``.
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.. data:: TextureViewer_CustomShadersDirectory
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.. data:: TextureViewer_ShadersDirs
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Path to the directory containing custom shader files for Texture Viewer. If left empty, config
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directory is used.
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Defaults to ``""``
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List of the directories containing custom shader files for the Texture Viewer.
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.. data:: AlwaysReplayLocally
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