From 94b4bd5f5622774a660a34de3b7eb19c7d8cb2dc Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 29 Aug 2018 17:34:53 +0100 Subject: [PATCH] Initialise program variables to 0 in case they're not created --- renderdoc/driver/gl/gl_debug.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/renderdoc/driver/gl/gl_debug.cpp b/renderdoc/driver/gl/gl_debug.cpp index 2ee7165b1..afe950ba1 100644 --- a/renderdoc/driver/gl/gl_debug.cpp +++ b/renderdoc/driver/gl/gl_debug.cpp @@ -522,6 +522,8 @@ void GLReplay::InitDebugData() "GL_ARB_compute_shader not supported, disabling 2DMS save/load."); } + DebugData.DepthArray2MS = DebugData.DepthMS2Array = 0; + if(glesShadersAreComplete && HasExt[ARB_texture_multisample]) { GenerateGLSLShader(vs, shaderType, "", GetEmbeddedResource(glsl_blit_vert), glslBaseVer);