diff --git a/renderdoc/driver/d3d12/d3d12_shader_feedback.cpp b/renderdoc/driver/d3d12/d3d12_shader_feedback.cpp index 3dcb50621..3cff6c6e7 100644 --- a/renderdoc/driver/d3d12/d3d12_shader_feedback.cpp +++ b/renderdoc/driver/d3d12/d3d12_shader_feedback.cpp @@ -1487,7 +1487,6 @@ void D3D12Replay::FetchShaderFeedback(uint32_t eventId) // Silently return if(numSlots == numReservedSlots) { - result.valid = true; return; } diff --git a/renderdoc/driver/vulkan/vk_shader_feedback.cpp b/renderdoc/driver/vulkan/vk_shader_feedback.cpp index b92fdb222..184c39980 100644 --- a/renderdoc/driver/vulkan/vk_shader_feedback.cpp +++ b/renderdoc/driver/vulkan/vk_shader_feedback.cpp @@ -1496,7 +1496,6 @@ void VulkanReplay::FetchShaderFeedback(uint32_t eventId) // if we don't have any array descriptors or printf's to feedback then just return now if(offsetMap.empty() && !usesPrintf) { - result.valid = true; return; }