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Fix handling of overlays when rendering to mips
* Also removes some unnecessary variations in behaviour between APIs
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@@ -235,8 +235,8 @@ public:
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RDCEraseEl(ret);
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return ret;
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}
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ResourceId RenderOverlay(ResourceId texid, CompType typeCast, FloatVector clearCol,
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DebugOverlay overlay, uint32_t eventId,
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ResourceId RenderOverlay(ResourceId texid, const Subresource &sub, CompType typeCast,
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FloatVector clearCol, DebugOverlay overlay, uint32_t eventId,
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const rdcarray<uint32_t> &passEvents)
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{
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return ResourceId();
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