Use correct resource ID to fetch name in texture viewer status bar

This commit is contained in:
baldurk
2018-02-06 15:00:20 +00:00
parent 01a6b67404
commit 9614ee89c2
+1 -1
View File
@@ -1009,7 +1009,7 @@ void TextureViewer::UI_UpdateTextureDetails()
ui->renderContainer->setWindowTitle(title);
}
status = m_Ctx.GetResourceName(followID) + lit(" - ");
status = m_Ctx.GetResourceName(current.resourceId) + lit(" - ");
if(current.dimension >= 1)
status += QString::number(current.width);