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Add texture sampling code for all types/formats
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@@ -145,6 +145,7 @@ RESOURCE_spirv_minmaxresult_comp TYPE_EMBED "spv/minmaxresult.comp"
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RESOURCE_spirv_histogram_comp TYPE_EMBED "spv/histogram.comp"
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RESOURCE_spirv_outline_frag TYPE_EMBED "spv/outline.frag"
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RESOURCE_spirv_debuguniforms_h TYPE_EMBED "spv/debuguniforms.h"
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RESOURCE_spirv_texsample_h TYPE_EMBED "spv/texsample.h"
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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