mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-26 16:36:31 +00:00
Display type-incompatible bindings overlapping in GL in pipeline view
* This is possible if two sampler uniforms point to the same slot but they are not compatible sampler types.
This commit is contained in:
@@ -317,6 +317,16 @@ struct Texture
|
||||
complete. Otherwise it contains an explanation of why the texture is believed to be incomplete.
|
||||
)");
|
||||
rdcstr completeStatus;
|
||||
|
||||
DOCUMENT(R"(The details of any type conflict on this binding. This can happen if
|
||||
multiple uniforms are pointing to the same binding but with different types. In this case it is
|
||||
impossible to disambiguate which binding was used.
|
||||
|
||||
|
||||
If this string is empty, no conflict is present. Otherwise it contains the bindings which are
|
||||
in conflict and their types.
|
||||
)");
|
||||
rdcstr typeConflict;
|
||||
};
|
||||
|
||||
DOCUMENT("Describes the sampler properties of a texture.");
|
||||
|
||||
Reference in New Issue
Block a user