From 973bfaaad02a66c9256b3b58267ba920ac4c8f28 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 2 Dec 2014 01:31:55 +0000 Subject: [PATCH] Don't mark framebuffer itself as dirty --- renderdoc/driver/gl/wrappers/gl_framebuffer_funcs.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/renderdoc/driver/gl/wrappers/gl_framebuffer_funcs.cpp b/renderdoc/driver/gl/wrappers/gl_framebuffer_funcs.cpp index 63adb0784..a9d5764af 100644 --- a/renderdoc/driver/gl/wrappers/gl_framebuffer_funcs.cpp +++ b/renderdoc/driver/gl/wrappers/gl_framebuffer_funcs.cpp @@ -906,7 +906,6 @@ void WrappedOpenGL::glInvalidateFramebuffer(GLenum target, GLsizei numAttachment if(record) { record->MarkParentsDirty(GetResourceManager()); - GetResourceManager()->MarkDirtyResource(record->GetResourceID()); } } } @@ -931,7 +930,6 @@ void WrappedOpenGL::glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachm if(record) { record->MarkParentsDirty(GetResourceManager()); - GetResourceManager()->MarkDirtyResource(record->GetResourceID()); } } }