From 9b0532079df13733d2268e8cc715b7eb7f23c4ab Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Fri, 27 Feb 2026 11:33:24 +0000 Subject: [PATCH] Fix constant type for baseVertex & vertexOffset in postvs --- renderdoc/driver/vulkan/vk_postvs.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/renderdoc/driver/vulkan/vk_postvs.cpp b/renderdoc/driver/vulkan/vk_postvs.cpp index ed38f7d7b..20cf0ae0d 100644 --- a/renderdoc/driver/vulkan/vk_postvs.cpp +++ b/renderdoc/driver/vulkan/vk_postvs.cpp @@ -1109,12 +1109,12 @@ static void ConvertToMeshOutputCompute(const ShaderReflection &refl, const SPIRV { if(action->flags & ActionFlags::Indexed) { - valueID = editor.AddConstantImmediate(action->baseVertex); + valueID = editor.AddConstantImmediate(action->baseVertex); compType = CompType::SInt; } else { - valueID = editor.AddConstantImmediate(action->vertexOffset); + valueID = editor.AddConstantImmediate(action->vertexOffset); } } else if(builtin == ShaderBuiltin::BaseInstance)