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Improve the title of shader edit windows
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@@ -2163,14 +2163,14 @@ void CaptureContext::ShowResourceInspector()
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m_MainWindow->showResourceInspector();
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}
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IShaderViewer *CaptureContext::EditShader(bool customShader, ShaderStage stage,
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IShaderViewer *CaptureContext::EditShader(ResourceId id, ShaderStage stage,
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const rdcstr &entryPoint, const rdcstrpairs &files,
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ShaderEncoding shaderEncoding, ShaderCompileFlags flags,
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IShaderViewer::SaveCallback saveCallback,
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IShaderViewer::CloseCallback closeCallback)
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{
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return ShaderViewer::EditShader(*this, customShader, stage, entryPoint, files, shaderEncoding,
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flags, saveCallback, closeCallback, m_MainWindow->Widget());
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return ShaderViewer::EditShader(*this, id, stage, entryPoint, files, shaderEncoding, flags,
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saveCallback, closeCallback, m_MainWindow->Widget());
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}
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IShaderViewer *CaptureContext::DebugShader(const ShaderBindpointMapping *bind,
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