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Improve the title of shader edit windows
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@@ -405,15 +405,15 @@ struct CaptureContextInvoker : ICaptureContext
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{
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InvokeVoidFunction(&ICaptureContext::ShowResourceInspector);
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}
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virtual IShaderViewer *EditShader(bool customShader, ShaderStage stage, const rdcstr &entryPoint,
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virtual IShaderViewer *EditShader(ResourceId id, ShaderStage stage, const rdcstr &entryPoint,
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const rdcstrpairs &files, ShaderEncoding shaderEncoding,
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ShaderCompileFlags flags,
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IShaderViewer::SaveCallback saveCallback,
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IShaderViewer::CloseCallback closeCallback) override
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{
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return InvokeRetFunction<IShaderViewer *>(&ICaptureContext::EditShader, customShader, stage,
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entryPoint, files, shaderEncoding, flags,
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saveCallback, closeCallback);
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return InvokeRetFunction<IShaderViewer *>(&ICaptureContext::EditShader, id, stage, entryPoint,
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files, shaderEncoding, flags, saveCallback,
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closeCallback);
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}
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virtual IShaderViewer *DebugShader(const ShaderBindpointMapping *bind,
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