diff --git a/renderdoc/driver/d3d12/d3d12_state.cpp b/renderdoc/driver/d3d12/d3d12_state.cpp index 6bf1884c1..a3b47cb72 100644 --- a/renderdoc/driver/d3d12/d3d12_state.cpp +++ b/renderdoc/driver/d3d12/d3d12_state.cpp @@ -125,7 +125,6 @@ void D3D12RenderState::ResolvePendingIndirectState(WrappedID3D12Device *device) device->GetResIDFromOrigAddr(va, id, offs); ID3D12Resource *res = GetResourceManager()->GetLiveAs(id); - RDCASSERT(res); if(arg.VertexBuffer.Slot >= vbuffers.size()) vbuffers.resize(arg.VertexBuffer.Slot + 1); @@ -147,7 +146,6 @@ void D3D12RenderState::ResolvePendingIndirectState(WrappedID3D12Device *device) device->GetResIDFromOrigAddr(ib->BufferLocation, id, offs); ID3D12Resource *res = GetResourceManager()->GetLiveAs(id); - RDCASSERT(res); ibuffer.buf = GetResID(res); ibuffer.offs = offs;