diff --git a/README.md b/README.md index 3cde55772..b49b70afd 100644 --- a/README.md +++ b/README.md @@ -6,13 +6,13 @@ RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows 7 - 10, Linux, Android, Stadia, and Nintendo Switch™. It is completely open-source under the MIT license. -If you have any questions, suggestions or problems or you can [create an issue](https://github.com/baldurk/renderdoc/issues/new) here on github, [email me directly](mailto:baldurk@baldurk.org) or come into [IRC](https://kiwiirc.com/client/irc.freenode.net/#renderdoc) or [Discord](https://discord.gg/ahq6yRB) to discuss it. +If you have any questions, suggestions or problems or you can [create an issue](https://github.com/baldurk/renderdoc/issues/new) here on github, [email me directly](mailto:baldurk@baldurk.org) or come into [IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc) or [Discord](https://discord.gg/ahq6yRB) to discuss it. To install on windows run the appropriate installer for your OS ([64-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_64.msi) | [32-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_32.msi)) or download the portable zip from the [builds page](https://renderdoc.org/builds). The 64-bit windows build fully supports capturing from 32-bit programs. On linux there is a [binary tarball](https://renderdoc.org/stable/latest/renderdoc_latest.tar.gz) available, or your distribution may package it. If not you can [build from source](docs/CONTRIBUTING/Compiling.md). * **Downloads**: Stable and nightly builds: https://renderdoc.org/builds ( [Symbol server](https://renderdoc.org/symbols) ) * **Documentation**: [HTML online](https://renderdoc.org/docs), [CHM in builds](https://renderdoc.org/docs/renderdoc.chm), [Videos](http://www.youtube.com/user/baldurkarlsson/) -* **Contact**: [baldurk@baldurk.org](mailto:baldurk@baldurk.org), [#renderdoc on freenode IRC](https://kiwiirc.com/client/irc.freenode.net/#renderdoc), [Discord server](https://discord.gg/ahq6yRB) +* **Contact**: [baldurk@baldurk.org](mailto:baldurk@baldurk.org), [#renderdoc on OFTC IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc), [Discord server](https://discord.gg/ahq6yRB) * **Code of Conduct**: [Contributor Covenant](docs/CODE_OF_CONDUCT.md) * **Information for contributors**: [All contribution information](docs/CONTRIBUTING.md), [Compilation instructions](docs/CONTRIBUTING/Compiling.md), [Roadmap](https://github.com/baldurk/renderdoc/wiki/Roadmap) * **Community extensions**: [Extensions repository](https://github.com/baldurk/renderdoc-contrib) diff --git a/docs/CONTRIBUTING/Questions.md b/docs/CONTRIBUTING/Questions.md index 0ce8c8bb7..900c798f2 100644 --- a/docs/CONTRIBUTING/Questions.md +++ b/docs/CONTRIBUTING/Questions.md @@ -4,6 +4,6 @@ Sometimes you have a general question that you'd like to ask which isn't exactly In these cases, filing an issue on github isn't generally the best way to do it since questions might turn into a conversation or a discussion and don't have a defined scope. -Instead these questions can be asked in one of RenderDoc's community spaces, such as in [#renderdoc on freenode IRC](https://kiwiirc.com/client/irc.freenode.net/#renderdoc) or on RenderDoc's [Discord server](https://discord.gg/ahq6yRB). If your question is more private you can [email me directly at baldurk@baldurk.org](mailto:baldurk@baldurk.org). +Instead these questions can be asked in one of RenderDoc's community spaces, such as in [#renderdoc on OFTC IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc) or on RenderDoc's [Discord server](https://discord.gg/ahq6yRB). If your question is more private you can [email me directly at baldurk@baldurk.org](mailto:baldurk@baldurk.org). Please note that in all these places RenderDoc's [code of conduct](../CODE_OF_CONDUCT.md) still applies.