From 9dffc2f6c67fb41d99d530ff44b85fd18f7cd00c Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Wed, 12 Mar 2025 11:54:02 +0000 Subject: [PATCH] Do not force rebuild DXIL reflection data when starting the debugger Closes #3554 --- renderdoc/driver/shaders/dxil/dxil_debug.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/renderdoc/driver/shaders/dxil/dxil_debug.cpp b/renderdoc/driver/shaders/dxil/dxil_debug.cpp index 0bb6ed3a3..fec8966c2 100644 --- a/renderdoc/driver/shaders/dxil/dxil_debug.cpp +++ b/renderdoc/driver/shaders/dxil/dxil_debug.cpp @@ -7615,9 +7615,6 @@ ShaderDebugTrace *Debugger::BeginDebug(uint32_t eventId, const DXBC::DXBCContain m_Steps = 0; m_Stage = shaderStage; - // Ensure the DXIL reflection data is built - DXIL::Program *program = ((DXIL::Program *)m_Program); - program->BuildReflection(); uint32_t outputSSAId = m_Program->m_NextSSAId; uint32_t nextSSAId = outputSSAId + 1;