diff --git a/renderdoc/Makefile b/renderdoc/Makefile
index f4819492d..75221e1e1 100644
--- a/renderdoc/Makefile
+++ b/renderdoc/Makefile
@@ -63,6 +63,9 @@ data/glsl/quadoverdraw.frago \
data/glsl/histogram.compo \
data/glsl/arraymscopy.compo \
data/glsl/outline.frago \
+data/spv/blitvs.spv \
+data/spv/checkerboardfs.spv \
+data/spv/texdisplayfs.spv \
data/sourcecodepro.ttfo
.PHONY: all
@@ -105,6 +108,9 @@ $(OBJDIR)/%.ttfo: %.ttf
$(OBJDIR)/%.ho: %.h
@echo Object building $@
@$(OBJGEN)
+$(OBJDIR)/%.spvo: %.spv
+ @echo Object building $@
+ @$(OBJGEN)
OBJDIR_OBJECTS=$(addprefix $(OBJDIR)/, $(OBJECTS))
OBJDIR_DATA=$(addprefix $(OBJDIR)/, $(DATA))
diff --git a/renderdoc/data/embedded_files.h b/renderdoc/data/embedded_files.h
index 8a7652dfa..57a62bf15 100644
--- a/renderdoc/data/embedded_files.h
+++ b/renderdoc/data/embedded_files.h
@@ -47,5 +47,8 @@ DECLARE_EMBED(text_frag);
DECLARE_EMBED(text_vert);
DECLARE_EMBED(sourcecodepro_ttf);
DECLARE_EMBED(outline_frag);
+DECLARE_EMBED(blitvs_spv);
+DECLARE_EMBED(checkerboardfs_spv);
+DECLARE_EMBED(texdisplayfs_spv);
#undef DECLARE_EMBED
diff --git a/renderdoc/data/renderdoc.rc b/renderdoc/data/renderdoc.rc
index b25aaf8e3..c3bf30139 100644
--- a/renderdoc/data/renderdoc.rc
+++ b/renderdoc/data/renderdoc.rc
@@ -131,6 +131,10 @@ RESOURCE_outline_frag TYPE_EMBED "glsl/outline.frag"
RESOURCE_sourcecodepro_ttf TYPE_EMBED "sourcecodepro.ttf"
+RESOURCE_blitvs_spv TYPE_EMBED "spv/blitvs.spv"
+RESOURCE_checkerboardfs_spv TYPE_EMBED "spv/checkerboardfs.spv"
+RESOURCE_texdisplayfs_spv TYPE_EMBED "spv/texdisplayfs.spv"
+
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
diff --git a/renderdoc/data/resource.h b/renderdoc/data/resource.h
index d4bdf59b5..25971279c 100644
--- a/renderdoc/data/resource.h
+++ b/renderdoc/data/resource.h
@@ -33,6 +33,10 @@
#define RESOURCE_sourcecodepro_ttf 301
+#define RESOURCE_blitvs_spv 401
+#define RESOURCE_checkerboardfs_spv 402
+#define RESOURCE_texdisplayfs_spv 403
+
#if !defined(STRINGIZE)
#define STRINGIZE2(a) #a
#define STRINGIZE(a) STRINGIZE2(a)
diff --git a/renderdoc/data/spv/blit.vert b/renderdoc/data/spv/blit.vert
new file mode 100644
index 000000000..d218292cf
--- /dev/null
+++ b/renderdoc/data/spv/blit.vert
@@ -0,0 +1,42 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#version 420 core
+
+out gl_PerVertex
+{
+ vec4 gl_Position;
+ float gl_PointSize;
+ float gl_ClipDistance[];
+};
+
+void main(void)
+{
+ const vec4 verts[4] = vec4[4](vec4(-1.0, -1.0, 0.5, 1.0),
+ vec4( 1.0, -1.0, 0.5, 1.0),
+ vec4(-1.0, 1.0, 0.5, 1.0),
+ vec4( 1.0, 1.0, 0.5, 1.0));
+
+ gl_Position = verts[gl_VertexID];
+}
diff --git a/renderdoc/data/spv/checkerboard.frag b/renderdoc/data/spv/checkerboard.frag
new file mode 100644
index 000000000..190680ffe
--- /dev/null
+++ b/renderdoc/data/spv/checkerboard.frag
@@ -0,0 +1,50 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#version 420 core
+
+layout (location = 0) out vec4 color_out;
+
+layout (binding = 0, std140) uniform checkeruniforms
+{
+ vec4 lightCol;
+ vec4 darkCol;
+} checker;
+
+void main(void)
+{
+ vec2 ab = mod(gl_FragCoord.xy, 128.0f.xx);
+
+ if(
+ (ab.x < 64 && ab.y < 64) ||
+ (ab.x > 64 && ab.y > 64)
+ )
+ {
+ color_out = vec4(sqrt(checker.lightCol.rgb), 1);
+ }
+ else
+ {
+ color_out = vec4(sqrt(checker.darkCol.rgb), 1);
+ }
+}
diff --git a/renderdoc/data/spv/texdisplay.frag b/renderdoc/data/spv/texdisplay.frag
new file mode 100644
index 000000000..190680ffe
--- /dev/null
+++ b/renderdoc/data/spv/texdisplay.frag
@@ -0,0 +1,50 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#version 420 core
+
+layout (location = 0) out vec4 color_out;
+
+layout (binding = 0, std140) uniform checkeruniforms
+{
+ vec4 lightCol;
+ vec4 darkCol;
+} checker;
+
+void main(void)
+{
+ vec2 ab = mod(gl_FragCoord.xy, 128.0f.xx);
+
+ if(
+ (ab.x < 64 && ab.y < 64) ||
+ (ab.x > 64 && ab.y > 64)
+ )
+ {
+ color_out = vec4(sqrt(checker.lightCol.rgb), 1);
+ }
+ else
+ {
+ color_out = vec4(sqrt(checker.darkCol.rgb), 1);
+ }
+}
diff --git a/renderdoc/driver/vulkan/vk_replay.cpp b/renderdoc/driver/vulkan/vk_replay.cpp
index af7bccd54..66f04397e 100644
--- a/renderdoc/driver/vulkan/vk_replay.cpp
+++ b/renderdoc/driver/vulkan/vk_replay.cpp
@@ -36,6 +36,8 @@ VulkanReplay::OutputWindow::OutputWindow() : wnd(NULL_WND_HANDLE), width(0), hei
{
colimg[i] = VK_NULL_HANDLE;
colview[i] = VK_NULL_HANDLE;
+ fb[i] = VK_NULL_HANDLE;
+ fbdepth[i] = VK_NULL_HANDLE;
}
VkImageMemoryBarrier t = {
@@ -71,6 +73,12 @@ void VulkanReplay::OutputWindow::MakeTargets(const VulkanFunctions &vk, VkDevice
if(colimg[i] != VK_NULL_HANDLE)
{
vk.vkDestroyAttachmentView(device, colview[i]);
+ vk.vkDestroyFramebuffer(device, fb[i]);
+ if(dsimg != VK_NULL_HANDLE)
+ vk.vkDestroyFramebuffer(device, fbdepth[i]);
+
+ fb[i] = VK_NULL_HANDLE;
+ fbdepth[i] = VK_NULL_HANDLE;
colimg[i] = VK_NULL_HANDLE;
colview[i] = VK_NULL_HANDLE;
}
@@ -158,6 +166,38 @@ void VulkanReplay::OutputWindow::MakeTargets(const VulkanFunctions &vk, VkDevice
*/
}
+ {
+ VkAttachmentDescription attDesc = {
+ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION, NULL,
+ VK_FORMAT_B8G8R8A8_UNORM, 1,
+ VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_STORE_OP_STORE,
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
+ };
+
+ VkAttachmentReference attRef = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
+
+ VkSubpassDescription sub = {
+ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION, NULL,
+ VK_PIPELINE_BIND_POINT_GRAPHICS, 0,
+ 0, NULL, // inputs
+ 1, &attRef, // color
+ NULL, // resolve
+ { VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_UNDEFINED }, // depth-stencil
+ 0, NULL, // preserve
+ };
+
+ VkRenderPassCreateInfo rpinfo = {
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, NULL,
+ 1, &attDesc,
+ 1, &sub,
+ 0, NULL, // dependencies
+ };
+
+ res = vk.vkCreateRenderPass(device, &rpinfo, &renderpass);
+ RDCASSERT(res == VK_SUCCESS);
+ }
+
for(uint32_t i=0; i < numImgs; i++)
{
if(colimg[i] != VK_NULL_HANDLE)
@@ -167,7 +207,20 @@ void VulkanReplay::OutputWindow::MakeTargets(const VulkanFunctions &vk, VkDevice
colimg[i], VK_FORMAT_B8G8R8A8_UNORM, 0, 0, 1,
0 };
- vk.vkCreateAttachmentView(device, &info, &colview[i]);
+ res = vk.vkCreateAttachmentView(device, &info, &colview[i]);
+ RDCASSERT(res == VK_SUCCESS);
+
+ VkAttachmentBindInfo attBind = { colview[i], VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
+
+ VkFramebufferCreateInfo fbinfo = {
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, NULL,
+ renderpass,
+ 1, &attBind,
+ (uint32_t)width, (uint32_t)height, 1,
+ };
+
+ res = vk.vkCreateFramebuffer(device, &fbinfo, &fb[i]);
+ RDCASSERT(res == VK_SUCCESS);
}
}
@@ -192,6 +245,246 @@ VulkanReplay::VulkanReplay()
m_BindDepth = false;
}
+void VulkanReplay::InitDebugData()
+{
+ const VulkanFunctions &vk = m_pDriver->m_Real;
+ VkDevice dev = m_pDriver->GetDev();
+
+ VkResult vkr = VK_SUCCESS;
+
+ // VKTODOMED all of this is leaking
+
+ VkPipelineCacheCreateInfo cacheInfo = { VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO, NULL, 0, NULL, 0 };
+
+ vkr = vk.vkCreatePipelineCache(dev, &cacheInfo, &m_PipelineCache);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkDescriptorSetLayoutBinding layoutBinding[] = {
+ { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, NULL, }
+ };
+
+ VkDescriptorSetLayoutCreateInfo descsetLayoutInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, NULL,
+ ARRAY_COUNT(layoutBinding), &layoutBinding[0],
+ };
+
+ vkr = vk.vkCreateDescriptorSetLayout(dev, &descsetLayoutInfo, &m_TexDisplayDescSetLayout);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkPipelineLayoutCreateInfo pipeLayoutInfo = {
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, NULL,
+ 1, &m_TexDisplayDescSetLayout,
+ 0, NULL, // push constant ranges
+ };
+
+ vkr = vk.vkCreatePipelineLayout(dev, &pipeLayoutInfo, &m_TexDisplayPipeLayout);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkDescriptorTypeCount descPoolTypes[] = {
+ { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, },
+ };
+
+ VkDescriptorPoolCreateInfo descpoolInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, NULL,
+ ARRAY_COUNT(descPoolTypes), &descPoolTypes[0],
+ };
+
+ vkr = vk.vkCreateDescriptorPool(dev, VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT, 1, &descpoolInfo, &m_TexDisplayDescPool);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ uint32_t count;
+ vkr = vk.vkAllocDescriptorSets(dev, m_TexDisplayDescPool, VK_DESCRIPTOR_SET_USAGE_STATIC, 1, &m_TexDisplayDescSetLayout, &m_TexDisplayDescSet, &count);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkMemoryAllocInfo allocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO, NULL,
+ 128, 2, // VKTODOHIGH find appropriate memory type index
+ };
+
+ vkr = vk.vkAllocMemory(dev, &allocInfo, &m_TexDisplayUBO.mem);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkBufferCreateInfo bufInfo = {
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, NULL,
+ 128, VK_BUFFER_USAGE_GENERAL, 0,
+ VK_SHARING_MODE_EXCLUSIVE, 0, NULL,
+ };
+
+ vkr = vk.vkCreateBuffer(dev, &bufInfo, &m_TexDisplayUBO.buf);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ vkr = vk.vkBindBufferMemory(dev, m_TexDisplayUBO.buf, m_TexDisplayUBO.mem, 0);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkBufferViewCreateInfo bufviewInfo = {
+ VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO, NULL,
+ m_TexDisplayUBO.buf, VK_BUFFER_VIEW_TYPE_RAW,
+ VK_FORMAT_UNDEFINED, 0, 128,
+ };
+
+ vkr = vk.vkCreateBufferView(dev, &bufviewInfo, &m_TexDisplayUBO.view);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ Vec4f *data = NULL;
+ vkr = vk.vkMapMemory(dev, m_TexDisplayUBO.mem, 0, 0, 0, (void **)&data);
+ data[0] = Vec4f(0.6f, 0.0f, 0.0f, 1.0f);
+ data[1] = Vec4f(0.0f, 0.0f, 0.6f, 1.0f);
+ vk.vkUnmapMemory(dev, m_TexDisplayUBO.mem);
+
+ VkDescriptorInfo desc = { 0 }; desc.bufferView = m_TexDisplayUBO.view;
+
+ VkWriteDescriptorSet writeSet = {
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL,
+ m_TexDisplayDescSet, 0, 0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, &desc
+ };
+
+ vkr = vk.vkUpdateDescriptorSets(dev, 1, &writeSet, 0, NULL);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkDynamicRasterStateCreateInfo rsInfo = {
+ VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO, NULL,
+ 0.0f, 0.0f, 0.0f, 1.0f,
+ };
+
+ vkr = vk.vkCreateDynamicRasterState(dev, &rsInfo, &m_DynamicRSState);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkDynamicColorBlendStateCreateInfo cbInfo = {
+ VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO, NULL,
+ { 1.0f, 1.0f, 1.0f, 1.0f },
+ };
+
+ vkr = vk.vkCreateDynamicColorBlendState(dev, &cbInfo, &m_DynamicCBStateWhite);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkDynamicDepthStencilStateCreateInfo dsInfo = {
+ VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO, NULL,
+ 0.0f, 1.0f, 0xff, 0xff, 0, 0,
+ };
+
+ vkr = vk.vkCreateDynamicDepthStencilState(dev, &dsInfo, &m_DynamicDSStateDisabled);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ string shaderSources[] = {
+ GetEmbeddedResource(blitvs_spv),
+ GetEmbeddedResource(checkerboardfs_spv),
+ GetEmbeddedResource(texdisplayfs_spv),
+ };
+
+ enum shaderIdx
+ {
+ BLITVS,
+ CHECKERBOARDFS,
+ TEXDISPLAYFS,
+ };
+
+ VkShaderModule module[ARRAY_COUNT(shaderSources)];
+ VkShader shader[ARRAY_COUNT(shaderSources)];
+
+ for(size_t i=0; i < ARRAY_COUNT(module); i++)
+ {
+ VkShaderModuleCreateInfo modinfo = {
+ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, NULL,
+ shaderSources[i].size(), (void *)&shaderSources[i][0], 0,
+ };
+
+ vkr = vk.vkCreateShaderModule(dev, &modinfo, &module[i]);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ VkShaderCreateInfo shadinfo = {
+ VK_STRUCTURE_TYPE_SHADER_CREATE_INFO, NULL,
+ module[i], "main", 0,
+ };
+
+ vkr = vk.vkCreateShader(dev, &shadinfo, &shader[i]);
+ RDCASSERT(vkr == VK_SUCCESS);
+ }
+
+ VkPipelineShaderStageCreateInfo stages[2] = {
+ { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, NULL, VK_SHADER_STAGE_VERTEX, shader[0], NULL },
+ { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, NULL, VK_SHADER_STAGE_FRAGMENT, shader[1], NULL },
+ };
+
+ VkPipelineInputAssemblyStateCreateInfo ia = {
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, NULL,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, false,
+ };
+
+ VkPipelineViewportStateCreateInfo vp = {
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, NULL,
+ 1,
+ };
+
+ VkPipelineRasterStateCreateInfo rs = {
+ VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO, NULL,
+ true, false, VK_FILL_MODE_SOLID, VK_CULL_MODE_NONE, VK_FRONT_FACE_CW,
+ };
+
+ VkPipelineMultisampleStateCreateInfo msaa = {
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, NULL,
+ 1, false, 0.0f, 1,
+ };
+
+ VkPipelineDepthStencilStateCreateInfo ds = {
+ VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, NULL,
+ false, false, VK_COMPARE_OP_ALWAYS, false, false,
+ { VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_COMPARE_OP_ALWAYS },
+ { VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_STENCIL_OP_KEEP, VK_COMPARE_OP_ALWAYS },
+ };
+
+ VkPipelineColorBlendAttachmentState attState = {
+ false,
+ VK_BLEND_ONE, VK_BLEND_ZERO, VK_BLEND_OP_ADD,
+ VK_BLEND_ONE, VK_BLEND_ZERO, VK_BLEND_OP_ADD,
+ 0xf,
+ };
+
+ VkPipelineColorBlendStateCreateInfo cb = {
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, NULL,
+ false, false, VK_LOGIC_OP_NOOP,
+ 1, &attState,
+ };
+
+ VkGraphicsPipelineCreateInfo pipeInfo = {
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, NULL,
+ 2, stages,
+ NULL, // vertex input
+ &ia,
+ NULL, // tess
+ &vp,
+ &rs,
+ &msaa,
+ &ds,
+ &cb,
+ 0, // flags
+ m_TexDisplayPipeLayout,
+ VK_NULL_HANDLE, // render pass
+ 0, // sub pass
+ VK_NULL_HANDLE, // base pipeline handle
+ 0, // base pipeline index
+ };
+
+ stages[0].shader = shader[BLITVS];
+ stages[1].shader = shader[CHECKERBOARDFS];
+
+ vkr = vk.vkCreateGraphicsPipelines(dev, m_PipelineCache, 1, &pipeInfo, &m_CheckerboardPipeline);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ stages[1].shader = shader[TEXDISPLAYFS];
+
+ vkr = vk.vkCreateGraphicsPipelines(dev, m_PipelineCache, 1, &pipeInfo, &m_TexDisplayPipeline);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ for(size_t i=0; i < ARRAY_COUNT(module); i++)
+ {
+ vkr = vk.vkDestroyShader(dev, shader[i]);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ vkr = vk.vkDestroyShaderModule(dev, module[i]);
+ RDCASSERT(vkr == VK_SUCCESS);
+ }
+}
+
void VulkanReplay::Shutdown()
{
delete m_pDriver;
@@ -210,6 +503,8 @@ APIProperties VulkanReplay::GetAPIProperties()
void VulkanReplay::ReadLogInitialisation()
{
m_pDriver->ReadLogInitialisation();
+
+ InitDebugData();
}
void VulkanReplay::ReplayLog(uint32_t frameID, uint32_t startEventID, uint32_t endEventID, ReplayLogType replayType)
@@ -545,10 +840,47 @@ void VulkanReplay::FlipOutputWindow(uint64_t id)
vk.vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, false, 1, &barrier);
fakeTrans.oldLayout = fakeTrans.newLayout;
- outw.curcoltrans->newLayout = VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL;
+ outw.curcoltrans->newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
vk.vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, false, 1, (void **)&outw.curcoltrans);
outw.curcoltrans->oldLayout = outw.curcoltrans->newLayout;
+ VkViewport vp = { 0.0f, 0.0f, (float)outw.width, (float)outw.height, 0.0f, 1.0f, };
+ VkRect2D sc = { { 0, 0 }, { outw.width, outw.height } };
+
+ VkDynamicViewportStateCreateInfo vpInfo = {
+ VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO, NULL,
+ 1, &vp, &sc
+ };
+
+ VkDynamicViewportState dynVP;
+
+ // VKTODOMED cache this, or create per output window on resize
+ VkResult vkr = vk.vkCreateDynamicViewportState(dev, &vpInfo, &dynVP);
+ RDCASSERT(vkr == VK_SUCCESS);
+
+ {
+ VkClearValue clearval = {0};
+ clearval.color.f32[2] = clearval.color.f32[3] = 1.0f;
+ VkRenderPassBeginInfo rpbegin = {
+ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, NULL,
+ outw.renderpass, outw.fb[ outw.curidx ],
+ { { 0, 0, }, { outw.width, outw.height } },
+ 1, &clearval,
+ };
+ vk.vkCmdBeginRenderPass(cmd, &rpbegin, VK_RENDER_PASS_CONTENTS_INLINE);
+
+ vk.vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, m_CheckerboardPipeline);
+ vk.vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, m_TexDisplayPipeLayout, 0, 1, &m_TexDisplayDescSet, 0, NULL);
+
+ vk.vkCmdBindDynamicViewportState(cmd, dynVP);
+ vk.vkCmdBindDynamicRasterState(cmd, m_DynamicRSState);
+ vk.vkCmdBindDynamicColorBlendState(cmd, m_DynamicCBStateWhite);
+ vk.vkCmdBindDynamicDepthStencilState(cmd, m_DynamicDSStateDisabled);
+
+ vk.vkCmdDraw(cmd, 0, 4, 0, 1);
+ vk.vkCmdEndRenderPass(cmd);
+ }
+
VkImageCopy region = {
{ VK_IMAGE_ASPECT_COLOR, 0, 0}, { 0, 0, 0 },
{ VK_IMAGE_ASPECT_COLOR, 0, 0}, { 0, 0, 0 },
@@ -576,6 +908,8 @@ void VulkanReplay::FlipOutputWindow(uint64_t id)
}
vk.vkDeviceWaitIdle(dev);
+
+ vk.vkDestroyDynamicViewportState(dev, dynVP);
}
void VulkanReplay::DestroyOutputWindow(uint64_t id)
diff --git a/renderdoc/driver/vulkan/vk_replay.h b/renderdoc/driver/vulkan/vk_replay.h
index 1881b9b4e..295d3a826 100644
--- a/renderdoc/driver/vulkan/vk_replay.h
+++ b/renderdoc/driver/vulkan/vk_replay.h
@@ -175,8 +175,10 @@ class VulkanReplay : public IReplayDriver
uint32_t numImgs;
VkImage colimg[8];
VkAttachmentView colview[8];
+ VkFramebuffer fb[8], fbdepth[8];
VkImageMemoryBarrier coltrans[8];
VkImageMemoryBarrier *curcoltrans;
+ VkRenderPass renderpass;
uint32_t curidx;
VkImage dsimg;
@@ -197,4 +199,30 @@ class VulkanReplay : public IReplayDriver
bool m_Proxy;
WrappedVulkan *m_pDriver;
+
+ // Debug data
+
+ void InitDebugData();
+
+ struct UBO
+ {
+ VkBuffer buf;
+ VkDeviceMemory mem;
+ VkBufferView view;
+ };
+
+ VkPipelineCache m_PipelineCache;
+ VkDynamicColorBlendState m_DynamicCBStateWhite;
+ VkDynamicRasterState m_DynamicRSState;
+ VkDynamicDepthStencilState m_DynamicDSStateDisabled;
+
+ VkPipeline m_CheckerboardPipeline;
+ UBO m_CheckerboardUBO;
+
+ VkPipeline m_TexDisplayPipeline;
+ VkDescriptorSetLayout m_TexDisplayDescSetLayout;
+ VkPipelineLayout m_TexDisplayPipeLayout;
+ VkDescriptorPool m_TexDisplayDescPool;
+ VkDescriptorSet m_TexDisplayDescSet;
+ UBO m_TexDisplayUBO;
};
diff --git a/renderdoc/renderdoc.vcxproj b/renderdoc/renderdoc.vcxproj
index 8f8157e1f..821833cf6 100644
--- a/renderdoc/renderdoc.vcxproj
+++ b/renderdoc/renderdoc.vcxproj
@@ -357,6 +357,10 @@
+
+
+
+
diff --git a/renderdoc/renderdoc.vcxproj.filters b/renderdoc/renderdoc.vcxproj.filters
index 04e6f594d..0de869144 100644
--- a/renderdoc/renderdoc.vcxproj.filters
+++ b/renderdoc/renderdoc.vcxproj.filters
@@ -70,6 +70,9 @@
{3e51a921-b167-4794-937d-e77573a928b8}
+
+ {188ad934-e74f-4805-b74b-167f8760fab6}
+
@@ -427,6 +430,18 @@
Resources\glsl
+
+ Resources\spv
+
+
+ Resources\spv
+
+
+ Resources\spv
+
+
+ Resources\spv
+