From a0063d5dbfc02bba8a3f963269d857933d106ab8 Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 29 Nov 2017 17:00:03 +0000 Subject: [PATCH] Revert debug print that was accidentally committed --- renderdoc/driver/d3d11/d3d11_device_wrap.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/renderdoc/driver/d3d11/d3d11_device_wrap.cpp b/renderdoc/driver/d3d11/d3d11_device_wrap.cpp index 36ad15fd5..9b8d71bc8 100644 --- a/renderdoc/driver/d3d11/d3d11_device_wrap.cpp +++ b/renderdoc/driver/d3d11/d3d11_device_wrap.cpp @@ -189,9 +189,6 @@ HRESULT WrappedID3D11Device::CreateBuffer(const D3D11_BUFFER_DESC *pDesc, USE_SCRATCH_SERIALISER(); SCOPED_SERIALISE_CHUNK(D3D11Chunk::CreateBuffer); Serialise_CreateBuffer(GET_SERIALISER, pDesc, pInitialData, &wrapped); - - RDCLOG("Chunk for %llu is %llu bytes", GetIDForResource(wrapped), - ser.GetWriter()->GetOffset()); chunk = scope.Get(); }