diff --git a/util/test/demos/vk/vk_descriptor_variable_count.cpp b/util/test/demos/vk/vk_descriptor_variable_count.cpp index 4db438cef..c6fbbc309 100644 --- a/util/test/demos/vk/vk_descriptor_variable_count.cpp +++ b/util/test/demos/vk/vk_descriptor_variable_count.cpp @@ -84,7 +84,7 @@ void main() )EOSHADER"; - const static uint32_t numDescriptorSetsInLayout = 100 * 1024; + const uint32_t numDescriptorSetsInLayout = 100 * 1024; void Prepare(int argc, char **argv) { diff --git a/util/test/tests/D3D11/D3D11_PrimitiveID.py b/util/test/tests/D3D11/D3D11_PrimitiveID.py index 68d396619..3e86eebdc 100644 --- a/util/test/tests/D3D11/D3D11_PrimitiveID.py +++ b/util/test/tests/D3D11/D3D11_PrimitiveID.py @@ -19,7 +19,7 @@ class D3D11_PrimitiveID(rdtest.TestCase): primInput = self.find_input_source_var(trace, rd.ShaderBuiltin.PrimitiveIndex) if primInput is None: # If we didn't find it, then we should be expecting a 0 - if len(expected_prim) > 1 or expected_prim[0] is not 0: + if len(expected_prim) > 1 or expected_prim[0] != 0: rdtest.log.error("Expected prim {} at {},{} did not match actual prim {}.".format( str(expected_prim), x, y, prim)) return False