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Use mesh property format when displaying secondary data in buffer view
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@@ -3029,6 +3029,7 @@ void BufferViewer::UI_CalculateMeshFormats()
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{
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m_PostVSSecondary = m_PostVS;
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m_PostVSSecondary.vertexByteOffset += vsoutConfig.columns[elIdx].byteOffset;
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m_PostVSSecondary.format = prop.format;
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m_PostVSSecondary.showAlpha = m_ModelVSOut->secondaryAlpha();
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}
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}
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