OpenGL in-app text overlay

This commit is contained in:
baldurk
2014-11-01 17:14:23 +00:00
parent bf46a3fd54
commit a429bf3ab9
10 changed files with 495 additions and 8 deletions
+4 -2
View File
@@ -303,13 +303,13 @@
<ClCompile Include="common\dds_readwrite.cpp" />
<ClCompile Include="core\core.cpp" />
<ClCompile Include="core\image_viewer.cpp" />
<ClCompile Include="core\remote_access.cpp" />
<ClCompile Include="core\remote_access.cpp" />
<ClCompile Include="core\remote_replay.cpp" />
<ClCompile Include="core\replay_proxy.cpp" />
<ClCompile Include="core\resource_manager.cpp" />
<ClCompile Include="driver\d3d11\d3d11_analyse.cpp" />
<ClCompile Include="driver\d3d11\d3d11_common.cpp" />
<ClCompile Include="driver\d3d11\d3d11_context.cpp" />
<ClCompile Include="driver\d3d11\d3d11_context.cpp" />
<ClCompile Include="driver\d3d11\d3d11_context1_wrap.cpp" />
<ClCompile Include="driver\d3d11\d3d11_context_wrap.cpp" />
<ClCompile Include="driver\d3d11\d3d11_debug.cpp" />
@@ -378,6 +378,8 @@
<None Include="data\glsl\generic.vert" />
<None Include="data\glsl\mesh.vert" />
<None Include="data\glsl\texdisplay.frag" />
<None Include="data\glsl\text.frag" />
<None Include="data\glsl\text.vert" />
<None Include="data\hlsl\debugcommon.hlsl" />
<None Include="data\hlsl\debugdisplay.hlsl" />
<None Include="data\hlsl\debugtext.hlsl" />