From a4ae6c8db842eb0512edc365c1be7aac1ebd276d Mon Sep 17 00:00:00 2001 From: Michael Rennie Date: Tue, 25 Apr 2017 10:28:33 +0100 Subject: [PATCH] For GLES use glMapBufferRange in gl_emulated instead of glMapBuffer. --- renderdoc/driver/gl/gl_manager.cpp | 14 ++------------ 1 file changed, 2 insertions(+), 12 deletions(-) diff --git a/renderdoc/driver/gl/gl_manager.cpp b/renderdoc/driver/gl/gl_manager.cpp index 8d023ffec..14dabdbe8 100644 --- a/renderdoc/driver/gl/gl_manager.cpp +++ b/renderdoc/driver/gl/gl_manager.cpp @@ -971,14 +971,7 @@ bool GLResourceManager::Serialise_InitialState(ResourceId resid, GLResource res) m_pSerialiser->Serialise("len", len); - // save old binding - GLuint oldbuf = 0; - gl.glGetIntegerv(eGL_COPY_READ_BUFFER_BINDING, (GLint *)&oldbuf); - - // bind the live buffer for readback - gl.glBindBuffer(eGL_COPY_READ_BUFFER, buf); - - byte *readback = (byte *)gl.glMapBuffer(eGL_COPY_READ_BUFFER, eGL_READ_ONLY); + byte *readback = (byte *)gl.glMapNamedBufferEXT(buf, eGL_READ_ONLY); size_t sz = (size_t)len; @@ -987,7 +980,7 @@ bool GLResourceManager::Serialise_InitialState(ResourceId resid, GLResource res) { m_pSerialiser->SerialiseBuffer("buf", readback, sz); - gl.glUnmapBuffer(eGL_COPY_READ_BUFFER); + gl.glUnmapNamedBufferEXT(buf); } else { @@ -1000,9 +993,6 @@ bool GLResourceManager::Serialise_InitialState(ResourceId resid, GLResource res) SAFE_DELETE_ARRAY(dummy); } - - // restore old binding - gl.glBindBuffer(eGL_COPY_READ_BUFFER, oldbuf); } else {