From a4e152c999839659e8c730e7e6d2db20b46f08a4 Mon Sep 17 00:00:00 2001 From: baldurk Date: Mon, 25 Nov 2019 10:45:15 +0000 Subject: [PATCH] Fix bit-packing output on vulkan --- renderdoc/driver/vulkan/vk_shader_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/vulkan/vk_shader_cache.cpp b/renderdoc/driver/vulkan/vk_shader_cache.cpp index 24b62c3d6..b111b29db 100644 --- a/renderdoc/driver/vulkan/vk_shader_cache.cpp +++ b/renderdoc/driver/vulkan/vk_shader_cache.cpp @@ -129,7 +129,7 @@ VulkanShaderCache::VulkanShaderCache(WrappedVulkan *driver) VkDriverInfo driverVersion = driver->GetDriverInfo(); const VkPhysicalDeviceFeatures &features = driver->GetDeviceFeatures(); - m_GlobalDefines = ""; + m_GlobalDefines = "#define HAS_BIT_CONVERSION 1\n"; if(driverVersion.TexelFetchBrokenDriver()) m_GlobalDefines += "#define NO_TEXEL_FETCH\n"; if(driverVersion.RunningOnMetal())