From a5cab750953236cc8c9eaed4639571e45d28dc3f Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 22 Jun 2016 13:32:12 +0100 Subject: [PATCH] Coverity: Remove dead case in switch, default to solid --- renderdoc/driver/vulkan/vk_replay.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/renderdoc/driver/vulkan/vk_replay.cpp b/renderdoc/driver/vulkan/vk_replay.cpp index 5805d9687..23de4011b 100644 --- a/renderdoc/driver/vulkan/vk_replay.cpp +++ b/renderdoc/driver/vulkan/vk_replay.cpp @@ -1818,11 +1818,10 @@ void VulkanReplay::RenderMesh(uint32_t eventID, const vector &second VkPipeline pipe = VK_NULL_HANDLE; switch(solidShadeMode) { + default: case eShade_Solid: pipe = cache.pipes[MeshDisplayPipelines::ePipe_SolidDepth]; break; case eShade_Lit: pipe = cache.pipes[MeshDisplayPipelines::ePipe_Lit]; break; case eShade_Secondary: pipe = cache.pipes[MeshDisplayPipelines::ePipe_Secondary]; break; - case eShade_None: - case eShade_Count: break; } uint32_t uboOffs = 0;