mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-05 17:40:39 +00:00
Move capture-file handling functions into a single interface
* This allows us to return complex types like byte arrays or pairs of status & render handle. * Also in future more introspection of the capture file will be possible and this provides an easy extension to that without adding new entry points.
This commit is contained in:
@@ -5,4 +5,4 @@ Enums and Data Structures
|
||||
:members:
|
||||
:undoc-members:
|
||||
:imported-members:
|
||||
:exclude-members: free_functions__, enum_constants__, name_match__startswith__D3D11_, name_match__startswith__D3D12_, name_match__startswith__VK_, name_match__startswith__GL_, str, ReplayRenderer, ReplayOutput, TargetControl, RemoteServer
|
||||
:exclude-members: free_functions__, enum_constants__, name_match__startswith__D3D11_, name_match__startswith__D3D12_, name_match__startswith__VK_, name_match__startswith__GL_, str, ReplayRenderer, ReplayOutput, TargetControl, RemoteServer, CaptureFile
|
||||
|
||||
Reference in New Issue
Block a user