From a7e58ae5f6bbe0e9d038280deea103e255fc23d3 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 27 Apr 2017 19:24:08 +0100 Subject: [PATCH] Fix a broken loop condition --- qrenderdoc/Windows/ShaderViewer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qrenderdoc/Windows/ShaderViewer.cpp b/qrenderdoc/Windows/ShaderViewer.cpp index d338b388d..0cd140bd2 100644 --- a/qrenderdoc/Windows/ShaderViewer.cpp +++ b/qrenderdoc/Windows/ShaderViewer.cpp @@ -888,7 +888,7 @@ void ShaderViewer::updateDebugging() bool tree = false; for(int i = 0; - i < m_Mapping->ReadWriteResources.count && m_ShaderDetails->ReadWriteResources.count; i++) + i < m_Mapping->ReadWriteResources.count && i < m_ShaderDetails->ReadWriteResources.count; i++) { BindpointMap bind = m_Mapping->ReadWriteResources[i]; @@ -919,7 +919,7 @@ void ShaderViewer::updateDebugging() } for(int i = 0; - i < m_Mapping->ReadOnlyResources.count && m_ShaderDetails->ReadOnlyResources.count; i++) + i < m_Mapping->ReadOnlyResources.count && i < m_ShaderDetails->ReadOnlyResources.count; i++) { BindpointMap bind = m_Mapping->ReadOnlyResources[i];