diff --git a/util/test/demos/d3d12/d3d12_shader_debug_zoo.cpp b/util/test/demos/d3d12/d3d12_shader_debug_zoo.cpp index 6fdccf3db..222106ea0 100644 --- a/util/test/demos/d3d12/d3d12_shader_debug_zoo.cpp +++ b/util/test/demos/d3d12/d3d12_shader_debug_zoo.cpp @@ -1116,6 +1116,7 @@ struct TestStruct groupshared int gsmInt; groupshared TestStruct gsmStruct[8]; groupshared int gsmIntArray[128]; +groupshared int gsmInt2DArray[2][1024]; [numthreads(1,1,1)] void main(int3 inTestIndex : SV_GroupID) @@ -1144,14 +1145,18 @@ void main(int3 inTestIndex : SV_GroupID) gsmStruct[gsmInt*4].a = inTestIndex; int idx = 128 - gsmInt - 1; gsmIntArray[idx] = testIndex; + gsmInt2DArray[ZERO][idx] = testIndex; + gsmInt2DArray[ONE][idx] = testIndex; testResult.x = gsmIntArray[idx + ZERO]; testResult.y = testIndex; testResult.z = gsmStruct[gsmInt * 4].a.y; + testResult.w = gsmInt2DArray[ZERO][idx] + gsmInt2DArray[ONE][idx]; } else { testResult.x = inTestIndex.x; } + GroupMemoryBarrierWithGroupSync(); bufOut[gsmInt] = testResult; }