From a9d98f9526fbbab641496c523c3d3e45ac950f7c Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Tue, 9 Dec 2025 07:58:59 +1300 Subject: [PATCH] Compute BBOX correctly when viewing Mesh Shader draw --- qrenderdoc/Windows/BufferViewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qrenderdoc/Windows/BufferViewer.cpp b/qrenderdoc/Windows/BufferViewer.cpp index df4a52f74..6b2dad7f6 100644 --- a/qrenderdoc/Windows/BufferViewer.cpp +++ b/qrenderdoc/Windows/BufferViewer.cpp @@ -4035,7 +4035,7 @@ void BufferViewer::populateBBox(PopulateBufferData *bufdata) bbox->input[0] = bufdata->inConfig; bbox->input[1] = bufdata->out1Config; - bbox->input[2] = bufdata->out1Config; + bbox->input[2] = bufdata->out2Config; QPointer me(this);