Keep a list of resources

This commit is contained in:
baldurk
2016-07-10 18:09:59 +02:00
parent a09ac13f36
commit ad998a4e8b
2 changed files with 7 additions and 0 deletions
@@ -27,6 +27,7 @@
#include "d3d12_command_queue.h"
std::vector<WrappedID3D12Resource::AddressRange> WrappedID3D12Resource::m_Addresses;
std::map<ResourceId, WrappedID3D12Resource *> WrappedID3D12Resource::m_List;
#undef D3D12_TYPE_MACRO
#define D3D12_TYPE_MACRO(iface) WRAPPED_POOL_INST(CONCAT(Wrapped, iface));