From ae718049f68c796626a980ceba215363c99efbfa Mon Sep 17 00:00:00 2001 From: Henry Rose Date: Thu, 20 Apr 2023 21:49:48 +0100 Subject: [PATCH] correct dynamic rendering stencilAttachmentFormat --- renderdoc/driver/vulkan/vk_shader_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/vulkan/vk_shader_cache.cpp b/renderdoc/driver/vulkan/vk_shader_cache.cpp index c5e95b697..c1f9eb7e6 100644 --- a/renderdoc/driver/vulkan/vk_shader_cache.cpp +++ b/renderdoc/driver/vulkan/vk_shader_cache.cpp @@ -952,7 +952,7 @@ void VulkanShaderCache::MakeGraphicsPipelineInfo(VkGraphicsPipelineCreateInfo &p if(pipeInfo.renderpass == ResourceId()) { dynRenderCreate.depthAttachmentFormat = pipeInfo.depthFormat; - dynRenderCreate.stencilAttachmentFormat = pipeInfo.depthFormat; + dynRenderCreate.stencilAttachmentFormat = pipeInfo.stencilFormat; dynRenderCreate.colorAttachmentCount = (uint32_t)pipeInfo.colorFormats.size(); memcpy(colFormats, pipeInfo.colorFormats.data(), pipeInfo.colorFormats.byteSize());