Replace FormatElement with ShaderConstant/ShaderVariableType

* FormatElement is now a static BufferFormatter class to help generate and parse
  buffer formatting strings
This commit is contained in:
baldurk
2019-11-29 13:53:44 +00:00
parent 4214aa45bf
commit b3979262a5
21 changed files with 929 additions and 666 deletions
+2
View File
@@ -736,6 +736,8 @@ void CaptureContext::LoadCapture(const rdcstr &captureFile, const ReplayOptions
{
m_CaptureTemporary = temporary;
BufferFormatter::Init(m_APIProps.pipelineType);
m_CaptureMods = CaptureModifications::NoModifications;
rdcarray<ICaptureViewer *> viewers(m_CaptureViewers);