diff --git a/util/test/demos/vk/vk_shader_debug_zoo.cpp b/util/test/demos/vk/vk_shader_debug_zoo.cpp index 4d4999068..9573892c4 100644 --- a/util/test/demos/vk/vk_shader_debug_zoo.cpp +++ b/util/test/demos/vk/vk_shader_debug_zoo.cpp @@ -100,7 +100,6 @@ void main() #extension GL_EXT_samplerless_texture_functions : require -/* layout(set = 0, binding = 0, std140) uniform constsbuf { vec4 first; @@ -112,7 +111,6 @@ layout(set = 0, binding = 0, std140) uniform constsbuf vec4 fourth; vec4 pad4; } cbuf; -*/ //layout(set = 0, binding = 1) uniform sampler pointSampler; //layout(set = 0, binding = 2) uniform sampler linearSampler; @@ -308,6 +306,32 @@ void main() Color = vec4(dot(a.xyz, b.xyz), dot(a.w, b.w), dot(a, b), dot(a.wz, b.ww)); break; } + case 26: + { + Color = cbuf.first; + break; + } + case 27: + { + Color = cbuf.second; + break; + } + case 28: + { + Color = cbuf.third; + break; + } + case 29: + { + Color = cbuf.fourth; + break; + } + case 30: + { + Color = cbuf.first + cbuf.second + cbuf.third + cbuf.fourth + + cbuf.pad1 + cbuf.pad2 + cbuf.pad3 + cbuf.pad4; + break; + } default: break; } }