diff --git a/renderdoc/driver/gl/gl_common.h b/renderdoc/driver/gl/gl_common.h index 37e4d14a0..7ea36390c 100644 --- a/renderdoc/driver/gl/gl_common.h +++ b/renderdoc/driver/gl/gl_common.h @@ -684,6 +684,7 @@ extern bool IsGLES; EXT_TO_CHECK(33, 30, ARB_texture_swizzle) \ EXT_TO_CHECK(33, 99, ARB_occlusion_query2) \ EXT_TO_CHECK(33, 99, ARB_timer_query) \ + EXT_TO_CHECK(33, 30, ARB_shader_bit_encoding) \ EXT_TO_CHECK(40, 32, ARB_draw_buffers_blend) \ EXT_TO_CHECK(40, 31, ARB_draw_indirect) \ EXT_TO_CHECK(40, 32, ARB_gpu_shader5) \ diff --git a/renderdoc/driver/gl/gl_debug.cpp b/renderdoc/driver/gl/gl_debug.cpp index 7ffd35786..daec001a7 100644 --- a/renderdoc/driver/gl/gl_debug.cpp +++ b/renderdoc/driver/gl/gl_debug.cpp @@ -417,6 +417,10 @@ void GLReplay::InitDebugData() texSampleDefines += "#define HAS_BIT_CONVERSION 1\n" "#extension GL_ARB_gpu_shader5 : require\n"; + else if(HasExt[ARB_shader_bit_encoding]) + texSampleDefines += + "#define HAS_BIT_CONVERSION 1\n" + "#extension GL_ARB_shader_bit_encoding : require\n"; } vs = GenerateGLSLShader(GetEmbeddedResource(glsl_blit_vert), shaderType, glslBaseVer);