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Mute annoying and false-positive PIX event messages
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@@ -295,6 +295,9 @@ WrappedID3D12Device::WrappedID3D12Device(ID3D12Device *realDevice, D3D12InitPara
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m_pInfoQueue->SetMuteDebugOutput(false);
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D3D12_MESSAGE_ID mute[] = {
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// the runtime cries foul when you use normal APIs in expected ways (for simple markers)
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D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2,
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// super spammy, mostly just perf warning, and impossible to fix for our cases
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D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE,
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D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE,
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