From b90252882f343340af69fbb9bce91fdab50be632 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 5 Mar 2024 11:38:28 +0000 Subject: [PATCH] Add handling for shading rate builtin in SPIR-V --- renderdoc/driver/shaders/spirv/spirv_common.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/driver/shaders/spirv/spirv_common.cpp b/renderdoc/driver/shaders/spirv/spirv_common.cpp index cb82d7310..5ba384c61 100644 --- a/renderdoc/driver/shaders/spirv/spirv_common.cpp +++ b/renderdoc/driver/shaders/spirv/spirv_common.cpp @@ -185,6 +185,7 @@ ShaderBuiltin MakeShaderBuiltin(ShaderStage stage, const rdcspv::BuiltIn el) case rdcspv::BuiltIn::PrimitiveLineIndicesEXT: return ShaderBuiltin::OutputIndices; case rdcspv::BuiltIn::PrimitiveTriangleIndicesEXT: return ShaderBuiltin::OutputIndices; case rdcspv::BuiltIn::CullPrimitiveEXT: return ShaderBuiltin::CullPrimitive; + case rdcspv::BuiltIn::ShadingRateKHR: return ShaderBuiltin::PackedFragRate; default: break; }