From ba10e3a380b92ba0f97ed51f583d41bf690a5610 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Fri, 9 Jan 2026 12:59:24 +1300 Subject: [PATCH] Add D3D11 Deferred context to the ResourceManager ResourceManager::Shutdown() will release it. --- renderdoc/driver/d3d11/d3d11_device_wrap.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/driver/d3d11/d3d11_device_wrap.cpp b/renderdoc/driver/d3d11/d3d11_device_wrap.cpp index ebf8f5b4d..71702a09e 100644 --- a/renderdoc/driver/d3d11/d3d11_device_wrap.cpp +++ b/renderdoc/driver/d3d11/d3d11_device_wrap.cpp @@ -3324,6 +3324,7 @@ bool WrappedID3D11Device::Serialise_CreateDeferredContext(SerialiserType &ser, { WrappedID3D11DeviceContext *ctx = new WrappedID3D11DeviceContext(this, ret); ctx->SetReplayResourceID(pDeferredContext); + m_ResourceManager->AddResource(pDeferredContext, ctx); ret = ctx;