diff --git a/qrenderdoc/Windows/Dialogs/SettingsDialog.cpp b/qrenderdoc/Windows/Dialogs/SettingsDialog.cpp
index 00a7ddae8..e82cb2040 100644
--- a/qrenderdoc/Windows/Dialogs/SettingsDialog.cpp
+++ b/qrenderdoc/Windows/Dialogs/SettingsDialog.cpp
@@ -693,6 +693,24 @@ void SettingsDialog::on_chooseSearchPaths_clicked()
setLimitedPaths->AddAndOwnChild(makeSDString("$el"_lit, limited[i]));
RENDERDOC_SaveConfigSettings();
+
+ if(m_Ctx.IsCaptureLoaded())
+ {
+ QMessageBox::StandardButton ask = RDDialog::question(
+ this, tr("Shader Search Paths Saved"),
+ tr("The Shader Search Paths changes will automatically be applied the next time any "
+ "capture is opened.
"
+ "Would you like to reload all shader debug information in the current capture?"),
+ QMessageBox::Yes | QMessageBox::No);
+
+ if(ask == QMessageBox::Yes)
+ {
+ m_Ctx.Replay().AsyncInvoke([this](IReplayController *r) {
+ r->ReloadShaderDebugInformation();
+ GUIInvoke::call(m_Ctx.GetMainWindow()->Widget(), [this]() { m_Ctx.RefreshStatus(); });
+ });
+ }
+ }
}
}