From bd2a66b5f049109567223e22866682edf997bf1b Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Fri, 9 Jan 2026 07:10:53 +1300 Subject: [PATCH] Add the D3D11 Immediate context to the ResourceManager ResourceManager::Shutdown() will release it. --- renderdoc/driver/d3d11/d3d11_device.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/driver/d3d11/d3d11_device.cpp b/renderdoc/driver/d3d11/d3d11_device.cpp index e8a9308da..2e70c07f4 100644 --- a/renderdoc/driver/d3d11/d3d11_device.cpp +++ b/renderdoc/driver/d3d11/d3d11_device.cpp @@ -1036,6 +1036,7 @@ bool WrappedID3D11Device::ProcessChunk(ReadSerialiser &ser, D3D11Chunk context) { m_pImmediateContext->AddRef(); m_pImmediateContext->SetReplayResourceID(ImmediateContext); + m_ResourceManager->AddResource(ImmediateContext, m_pImmediateContext); ResourceId descId = m_pImmediateContext->GetDescriptorsID(); AddResource(descId, ResourceType::DescriptorStore, "");