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https://github.com/baldurk/renderdoc.git
synced 2026-05-06 01:50:38 +00:00
CBuffer window is a dialog now, with ability to set custom layout
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@@ -95,6 +95,7 @@
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<Compile Include="Code\AppMain.cs" />
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<Compile Include="Code\Cameras.cs" />
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<Compile Include="Code\CommonPipelineState.cs" />
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<Compile Include="Code\FormatElement.cs" />
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<Compile Include="Interop\Camera.cs" />
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<Compile Include="Interop\Formatter.cs" />
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<Compile Include="Code\Helpers.cs" />
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@@ -120,10 +121,10 @@
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Code\Win32PInvoke.cs" />
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<Compile Include="Controls\ConstantBufferPreviewer.cs">
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<SubType>UserControl</SubType>
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<Compile Include="Windows\Dialogs\ConstantBufferPreviewer.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Controls\ConstantBufferPreviewer.Designer.cs">
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<Compile Include="Windows\Dialogs\ConstantBufferPreviewer.Designer.cs">
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<DependentUpon>ConstantBufferPreviewer.cs</DependentUpon>
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</Compile>
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<Compile Include="Controls\PipelineFlowchart.cs">
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@@ -193,10 +194,10 @@
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<Compile Include="Windows\Dialogs\AboutDialog.Designer.cs">
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<DependentUpon>AboutDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\Dialogs\BufferFormatSpecifier.cs">
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<SubType>Form</SubType>
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<Compile Include="Controls\BufferFormatSpecifier.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Windows\Dialogs\BufferFormatSpecifier.Designer.cs">
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<Compile Include="Controls\BufferFormatSpecifier.Designer.cs">
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<DependentUpon>BufferFormatSpecifier.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\Dialogs\CaptureDialog.cs">
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@@ -298,7 +299,7 @@
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<Compile Include="Windows\TimelineBar.Designer.cs">
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<DependentUpon>TimelineBar.cs</DependentUpon>
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</Compile>
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<EmbeddedResource Include="Controls\ConstantBufferPreviewer.resx">
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<EmbeddedResource Include="Windows\Dialogs\ConstantBufferPreviewer.resx">
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<DependentUpon>ConstantBufferPreviewer.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\PipelineFlowchart.resx">
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@@ -325,7 +326,7 @@
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<EmbeddedResource Include="Windows\Dialogs\AboutDialog.resx">
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<DependentUpon>AboutDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\Dialogs\BufferFormatSpecifier.resx">
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<EmbeddedResource Include="Controls\BufferFormatSpecifier.resx">
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<DependentUpon>BufferFormatSpecifier.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\Dialogs\CaptureDialog.resx">
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