From bf99f6fb6e583131cafb9e26b397d92bf8b44040 Mon Sep 17 00:00:00 2001 From: Jake Turner Date: Thu, 8 Jan 2026 07:10:53 +1300 Subject: [PATCH] Treat ResourceId() as a replay only ID This matches previous behaviour of GetOriginalID() used when checking for live IDs i.e. (GetResourceManager()->GetOriginalID(id) == id) --- renderdoc/core/resource_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/core/resource_manager.cpp b/renderdoc/core/resource_manager.cpp index f2706bddd..f83956d44 100644 --- a/renderdoc/core/resource_manager.cpp +++ b/renderdoc/core/resource_manager.cpp @@ -41,7 +41,7 @@ ResourceId GetNewUniqueID() bool IsReplayOnlyID(ResourceId id) { - return baseReplayID < id; + return baseReplayID < id || (id == ResourceId()); } void SetReplayResourceIDs()