Remove redundant instOffset/vertOffset parameters from DebugVertex()

This commit is contained in:
baldurk
2020-02-20 19:07:29 +00:00
parent de7f9d8e1c
commit c23825292d
16 changed files with 27 additions and 41 deletions
+1 -2
View File
@@ -257,8 +257,7 @@ public:
{
return rdcarray<PixelModification>();
}
ShaderDebugTrace *DebugVertex(uint32_t eventId, uint32_t vertid, uint32_t instid, uint32_t idx,
uint32_t instOffset, uint32_t vertOffset)
ShaderDebugTrace *DebugVertex(uint32_t eventId, uint32_t vertid, uint32_t instid, uint32_t idx)
{
return new ShaderDebugTrace();
}