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Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
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using System;
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using System.Drawing;
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using System.Windows.Forms;
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namespace WeifenLuo.WinFormsUI.Docking
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{
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public static class Win32Helper
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{
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private static readonly bool _isRunningOnMono = Type.GetType("Mono.Runtime") != null;
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public static bool IsRunningOnMono { get { return _isRunningOnMono; } }
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internal static Control ControlAtPoint(Point pt)
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{
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return Control.FromChildHandle(NativeMethods.WindowFromPoint(pt));
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}
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internal static uint MakeLong(int low, int high)
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{
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return (uint)((high << 16) + low);
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}
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}
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}
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