From c44fca55a3ee7a7643fd0527cb4aa2f8fae7ba93 Mon Sep 17 00:00:00 2001 From: baldurk Date: Sat, 15 Nov 2014 14:23:37 +0000 Subject: [PATCH] Suppress performance GL debug messages by default --- renderdoc/driver/gl/gl_driver.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_driver.cpp b/renderdoc/driver/gl/gl_driver.cpp index b7e3d4266..d9676ef1a 100644 --- a/renderdoc/driver/gl/gl_driver.cpp +++ b/renderdoc/driver/gl/gl_driver.cpp @@ -1376,7 +1376,7 @@ vector WrappedOpenGL::Serialise_DebugMessages() void WrappedOpenGL::DebugSnoop(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message) { - if(type != eGL_DEBUG_TYPE_OTHER || severity != eGL_DEBUG_SEVERITY_NOTIFICATION) + if(type != eGL_DEBUG_TYPE_PERFORMANCE && (type != eGL_DEBUG_TYPE_OTHER || severity != eGL_DEBUG_SEVERITY_NOTIFICATION)) { RDCLOG("Got a Debug message from %hs, type %hs, ID %d, severity %hs:\n'%hs'", ToStr::Get(source).c_str(), ToStr::Get(type).c_str(), id, ToStr::Get(severity).c_str(), message);