From c49d79bdc5add4c9b006f479eaeec92bbc4505a3 Mon Sep 17 00:00:00 2001 From: baldurk Date: Wed, 30 Nov 2016 16:06:37 +0100 Subject: [PATCH] Check the correct overlay enum, to see if we're draw or pass mode --- renderdoc/driver/gl/gl_debug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/renderdoc/driver/gl/gl_debug.cpp b/renderdoc/driver/gl/gl_debug.cpp index 449bafcf0..91ab4305c 100644 --- a/renderdoc/driver/gl/gl_debug.cpp +++ b/renderdoc/driver/gl/gl_debug.cpp @@ -2356,7 +2356,7 @@ ResourceId GLReplay::RenderOverlay(ResourceId texid, FormatComponentType typeHin vector events = passEvents; - if(overlay == eTexOverlay_QuadOverdrawDraw) + if(overlay == eTexOverlay_TriangleSizeDraw) events.clear(); events.push_back(eventID);